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Been doing a lot of work in Unity learning about animations and how they work for VR Chat, and was able to tweak and even fix a broken one for a collar tag position, and edit a blendshape animation to better look 'puffy'!

Even added toggles for my gay bracelet, the glow of it, and a new glow on my collar tag itself! Next up is to fix the shape animations to be less broken or janky and start adding more features ^^ may try to polyreduce the FBX too.

More Unity VR Chat rambling 

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More Unity VR Chat rambling 

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A microblogging network devoted to furries who love big things, puffy things, and puffy things getting bigger! Federated, open, welcome! We want to be a safe place to have fun! Be sure to check out the rules for a quick sneak peak into some of our details. This instance uses Mutant Standard emoji, which are licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.