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Hey there! My name's Kay, and I'm a gay, demi, shiny-puffy, nerdy-dorky inflatable coyote! I run the blimps.xyz instance and try to keep it chill! My posts on here will consist of:

- yelling about capitalism
- technology rambling excitement
- coyotes
- technology rambling rage
- giant inflatable animals and other inflation
- food fun and learning
- soft things
- coyotes
- big puffy soft squeakiness
- dorky nerdy yapping

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Really wish VR Chat avatar base listings on Gumroad actually included polycount and blendshape names. If I can't find that out before I buy and can't find a way to get in touch, I'm not buying the base.

Started to use the first one in redoing the irises to look less flat and lifeless, but realized that, in action in VRC, they don't look as good as the smaller irises do. So I tweaked with a gradient; I'm really happy with the result on that and it looks great in VRC!

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Started to use the first one in redoing the irises to look less flat and lifeless, but realized that, in action in VRC, they don't look as good as the smaller irises do. So I tweaked with a gradient; I'm really happy with the result on that and it looks great in VRC!

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Finally got the collar tag fixed for my avatar! Also put a normal map and specular and subsurface scattering on and I think the result looks really nice! Closeup for detail.

Finally got the collar tag fixed for my avatar! Also put a normal map and specular and subsurface scattering on and I think the result looks really nice! Closeup for detail.

Fetish, Inflation, Slime 

Been quiet while prepping for and away at FWA, was a great con ^.^

Aaaa I need to fully re-texture my avatar, I wanna get proper normals on it for a squeaky texture to work well with Poiyomi. And another version with a shirt!

Sleepy gay nerdy balloon here good morning

Vibrating heavily wondering why my final interview is requesting 2-3 hours for it versus the coworker and manager ones being 45 minutes each and also hoping I'll do well aaaaaaaa

Squeaky shoutposting 

More Unity VR Chat rambling 

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More Unity VR Chat rambling 

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Been doing a lot of work in Unity learning about animations and how they work for VR Chat, and was able to tweak and even fix a broken one for a collar tag position, and edit a blendshape animation to better look 'puffy'!

Even added toggles for my gay bracelet, the glow of it, and a new glow on my collar tag itself! Next up is to fix the shape animations to be less broken or janky and start adding more features ^^ may try to polyreduce the FBX too.

Alligator lookin' mighty full there 🐊 πŸ‘€

RTs and comments appreciated β™₯

CW / Belly 

So I'm probably gonna add an animator value to this that plays rubbery stretch sounds when it passes X amount of stretch aaa, so cute and toony!! I wonder if I can tweak other avatar params based on those interactions; booping the nose making it or belly fwoomp a bit x3

But seriously this plus help learning about params and animations from a friend has me reinvigorated in this space and eager to do fun stuff and spend time with friends in VR more often ^^

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Blimpstodon

A microblogging network devoted to furries who love big things, puffy things, and puffy things getting bigger! Federated, open, welcome! We want to be a safe place to have fun! Be sure to check out the rules for a quick sneak peak into some of our details. This instance uses Mutant Standard emoji, which are licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.